Isaac Bayer
Isaac Bayer
  • Видео 91
  • Просмотров 429 642

Видео

flying demo on dof reality h3
Просмотров 2762 месяца назад
flying demo on dof reality h3
Test run of new sim racing motion rig
Просмотров 1592 месяца назад
Test run of new sim racing motion rig
Sim Racing Motion Rig - Sneak Peak
Просмотров 682 месяца назад
Sim Racing Motion Rig - Sneak Peak
DIY Sim Racing Testing The Surge Platform
Просмотров 2122 месяца назад
DIY Sim Racing Testing The Surge Platform
Surge Update, DIY sim racing surge platform Hall Sensor
Просмотров 1042 месяца назад
Surge Update, DIY sim racing surge platform Hall Sensor
DOF Reality Add a 3rd motor controller to your box.
Просмотров 2972 месяца назад
Sorry for the long video, but I wanted to show as much detail as possible. Here are links to the components I used. STL for 3d printed face plate at the bottom as well. Hall Sensor: a.co/d/2mmrfxW Power Supply a.co/d/66433uE Motor Controller a.co/d/3AKwa4E TV Diode a.co/d/1bejRP6 16 Gauge Wire a.co/d/7AmxajS XT90 Conectors a.co/d/clXhyL1 RJ12 Phone wire a.co/d/geG6siX RJ Terminal Block a.co/d/d...
sim racing diy surge axis update.
Просмотров 2303 месяца назад
sim racing diy surge axis update.
DIY sim racing corner actuator - FIRST TEST
Просмотров 1033 месяца назад
DIY sim racing corner actuator - FIRST TEST
diy sim racing 4 corner actuator rig update
Просмотров 1433 месяца назад
diy sim racing 4 corner actuator rig update
diy dof reality actuator update
Просмотров 643 месяца назад
diy dof reality actuator update
diy sim racing actuator frame update
Просмотров 513 месяца назад
diy sim racing actuator frame update
DYI actuator sim racing progress test
Просмотров 463 месяца назад
DYI actuator sim racing progress test
DYI actuator made with dof reality and 3d printer
Просмотров 1273 месяца назад
www.tinkercad.com/things/aOL6r3duHeN-diy-actuator www.tinkercad.com/things/90gLSogiPqA-actuator-mount www.tinkercad.com/things/4sKdo6rHsGN-actuator-sensor
Sim Racing Studio SRS Tuning Guide - Motion Simulator
Просмотров 1,2 тыс.4 месяца назад
Sim Racing Studio SRS Tuning Guide - Motion Simulator
Dof Reality Racing Wet Weather 60x Time Progression BMW 2002 Turbo
Просмотров 1864 месяца назад
Dof Reality Racing Wet Weather 60x Time Progression BMW 2002 Turbo
Vintage Formula 1, Sim Racing, Motion Platform, VR Quest 3, DOF Reality
Просмотров 1,6 тыс.4 месяца назад
Vintage Formula 1, Sim Racing, Motion Platform, VR Quest 3, DOF Reality
Dirt Rally 2.0 Sim Racing in VR quest 3
Просмотров 1,2 тыс.4 месяца назад
Dirt Rally 2.0 Sim Racing in VR quest 3
F1 23 in VR Quest 3 with virtual Desktop 6Ghz wifi 4090Gpu Sim Racing
Просмотров 1634 месяца назад
F1 23 in VR Quest 3 with virtual Desktop 6Ghz wifi 4090Gpu Sim Racing
Dof Reality sim racing test run
Просмотров 2,8 тыс.4 месяца назад
Dof Reality sim racing test run
Sim Racing DOF Reality Custom DIY Surge Platform H3 M2
Просмотров 4824 месяца назад
Sim Racing DOF Reality Custom DIY Surge Platform H3 M2
3d printed drift car
Просмотров 6786 месяцев назад
3d printed drift car
3D design Full Drift car Build Tinkercad Google Chrome 2024 01 12 15 17 42
Просмотров 676 месяцев назад
3D design Full Drift car Build Tinkercad Google Chrome 2024 01 12 15 17 42
Dirt Rally 2.0 VR DOF Reality H3 Quest Pro Moza R5
Просмотров 1 тыс.Год назад
Dirt Rally 2.0 VR DOF Reality H3 Quest Pro Moza R5
DOF Reality H3 starwars squadrons VR HOTAS
Просмотров 2,1 тыс.Год назад
DOF Reality H3 starwars squadrons VR HOTAS
DOF Reality H3 with SFU.
Просмотров 19 тыс.Год назад
DOF Reality H3 with SFU.
September 21, 2022
Просмотров 31Год назад
September 21, 2022
E-Flight Extra 300 3D stunt plane
Просмотров 36Год назад
E-Flight Extra 300 3D stunt plane
Snowblower engine surging, how to clean the pilot jet
Просмотров 4,8 тыс.2 года назад
Snowblower engine surging, how to clean the pilot jet
Snow Blower Won't Start how to clean the carburetor.
Просмотров 1,2 тыс.2 года назад
Snow Blower Won't Start how to clean the carburetor.

Комментарии

  • @wilmwittenhorst6665
    @wilmwittenhorst6665 53 минуты назад

    Nice build, i did the same thing a year ago, after i got the the firmware update, and made a traction loss plattform under my M2 seat mover. I allway wondered if anyone else got this idea, since 2 dof boxes offers a "free" third motor option^^ I want to add another arduino with motors for a up/down motion. Do you know if i can run it on the srs software in combination with my modded M2 box in some way? thx

  • @manuelrivera5171
    @manuelrivera5171 4 дня назад

    Hello what spur gear did you use?

    • @IsaacBayer
      @IsaacBayer День назад

      I'm not sure what part it was, sorry. I shot this video 9 years ago.

  • @Jan-1337
    @Jan-1337 14 дней назад

    That video is awesome! Thank you very much and have a nice weekend!:)

  • @iconcity
    @iconcity 20 дней назад

    nice

  • @Brent-Nelson68
    @Brent-Nelson68 20 дней назад

    This video is full of great information. Much appreciated and subbed.

  • @demdirtyboyz247
    @demdirtyboyz247 Месяц назад

    Dude! You're doing incredible work on this project. I applaud you. I've wondered if actuators could be fabricated to add more to the bottom of an H3. Great job..

    • @IsaacBayer
      @IsaacBayer Месяц назад

      Thanks man, appreciate that. It's been a fun challenge. Keep your eye out for an update video!

  • @chilehead101
    @chilehead101 Месяц назад

    This is just what the doctor ordered - Thanks!

  • @GersonCardoza-xn3xw
    @GersonCardoza-xn3xw Месяц назад

    Which gearbox you recommend me, I’m looking for a high torque one I don’t mind the speed I just need high torque

    • @IsaacBayer
      @IsaacBayer Месяц назад

      Well, I would probably take a look at power wheels 7R gear boxes. Any of the gear boxes though will eventually fail, just the nature of plastic gears.

  • @pieretjo
    @pieretjo Месяц назад

    Hi Isaac Great hack so you use SMC soft with no problèm ?

  • @Rezamajedi
    @Rezamajedi Месяц назад

    Have you tried SIM hub differently do if you have it

    • @IsaacBayer
      @IsaacBayer Месяц назад

      Sim hub just added smc3 support yesterday. Am testing at the moment.

  • @thomasriotte2925
    @thomasriotte2925 2 месяца назад

    Thank you SO MUCH ! Now I have a better understanding of how it might tune my rig (a Yaw2) so that I finally have proper traction loss. Watching your video was the best 40minutes investment in my sim career 🎉

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      That's awesome to hear. I love getting feedback like this, makes me feel like its worth the time and effort in making the videos. Thanks for checking it out!

  • @joseppc6802
    @joseppc6802 2 месяца назад

    Is possible to change the initial position before starting the game ??

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      not that I am aware of. Rig should sit level. Sometimes the start of a race will be on a slope, so the rig may not be level at the start of a race.

    • @Brent-Nelson68
      @Brent-Nelson68 20 дней назад

      @@IsaacBayerwhen I’m driving my real car and I go around a curve, my body is thrown the opposite direction of the curve. Using SRS or Simhub, I’m thrown the same direction as a curve. Do I reverse pitch or roll to make it more realistic?

    • @IsaacBayer
      @IsaacBayer 19 дней назад

      @@Brent-Nelson68 pitch and roll should follow the bank of the road. Sway is the g force you want to adjust for what you are talking about.

  • @SilynJaguar
    @SilynJaguar 2 месяца назад

    Badass

  • @lolguy0174
    @lolguy0174 2 месяца назад

    WOAH SOO COOL

    • @lolguy0174
      @lolguy0174 2 месяца назад

      at this point dont get a real car

  • @alexanderredhead6847
    @alexanderredhead6847 2 месяца назад

    Hi Issac, I’ve been on sim tools but thought I’d give srs a go. I find the motion more natural but I don’t feel high curbs at all in srs, also gear changes are weak in comparison to sim tools. Any tips?

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      Surge acc/de-acc will be your gear changes, so maybe try turning down smoothing for that effect, or lowering max telemetry number. There is a curb option you can play with in SRS, or lower smoothing for heave or decrease max telemetry number. Let me know if that helps at all

    • @alexanderredhead6847
      @alexanderredhead6847 2 месяца назад

      Thanks for the reply. Still testing, followed your guide and alone or in pairs it felt great but when all together they start being smushed together, think that’s my problem. The default srs AC felt way better than what I’d created on sim tools though. Simtools is quite aggressive but not so detailed on sway & surge

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      @@alexanderredhead6847 I never got curbs to feel super great, I can't compare it to how sim tools handled it cause I never tried. I am building a new rig that will use sim tools for all motion. SRS is a nice platform though, so many tweaking options and ability to tune cars separately in games. You could try turning boost up, as that will amplify smaller details.

  • @SilynJaguar
    @SilynJaguar 2 месяца назад

    Wonder if you can re-add the front SFUs back in to give it sustained Gs, could use the phidgets motors since they're smaller

  • @poingtalexis
    @poingtalexis 2 месяца назад

    Very good thanks again I already order parts to do it. I choose 1m20 for rail I hope it’s not too long. In video we ear the sound a lot when moving. Is it loud or it just the video? 😊

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      It's a bit louder than I expected but not too bad. I think in game the movement will be less as well. I'm going to add some grease to the bearings, maybe that will help. Bearings are running dry right now.

  • @IsaacBayer
    @IsaacBayer 2 месяца назад

    Here is a link to the stl Files www.tinkercad.com/things/iGMQ0GE2R9j-final-surge-hall-sensor-gears?sharecode=jhuMaqb9BDxi0RnqwUQ78q4wjew1N7Tg2XuQiHgbpT8

  • @tea3k1
    @tea3k1 2 месяца назад

    Love your vlog and ideas keep it up

    • @IsaacBayer
      @IsaacBayer 2 месяца назад

      Thanks, I appreciate it!

  • @StarBellySneetch
    @StarBellySneetch 3 месяца назад

    OMG! This is a dream project. I have an H3 and want to follow this. Thanks for leading the way.

    • @IsaacBayer
      @IsaacBayer 3 месяца назад

      Thanks, I'll be posting an update soon!

  • @7Segment555
    @7Segment555 3 месяца назад

    how to config the software? Can you give me some advice?

    • @IsaacBayer
      @IsaacBayer 3 месяца назад

      Simtools 3.0, you will need to purchase a license. I use simtools and I also use SRS(sim racing studio) depending on what I'm trying to control. www.xsimulator.net/community/threads/simtools-v3-public-beta.17329/

    • @7Segment555
      @7Segment555 3 месяца назад

      @@IsaacBayer Thank you.

  • @SilynJaguar
    @SilynJaguar 3 месяца назад

    Super cool! STLs?

    • @IsaacBayer
      @IsaacBayer 3 месяца назад

      I added links to the stl files in the video description

  • @GUN69_
    @GUN69_ 4 месяца назад

    Great video - thanks for explaining the max telemetry bit. In the Lat G Sway you got the readings of max telemetry 13.9 but you decided to go to 15. Was there a particular reason you didn't choose 14? I would think you will round it up to 14 which is closer to 13.9 rather than 15 - that made me wonder if I missed something?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      No you didn't miss anything, I miss spoke, I should have put 14 in.

  • @rut.nasty2v96
    @rut.nasty2v96 4 месяца назад

    I am about to order one of these myself. Does the P3 come with the SFU motor upgrade or is that just a H3 upgrade? How are things holding up a year later? Looks like a killer time for sure!

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      I believe the latest version comes with sfu, plus encoder motors and a shaft drive system, so the motors don't pivot with the sfu assembly. They hold up ok, sfu bolts and bearing loosen up and need maintenance. If I could start over, I would make a diy aluminum rig, or buy one, and then go with a 4 corner actuator set up. E racing labs actually has a decent price on them. Seems steep at first, but honestly it's not that bad. eracing-lab.com/collections/rs-series

    • @rut.nasty2v96
      @rut.nasty2v96 4 месяца назад

      I appreciate you sharing the info, actuators were what id like to do as i already have a profile rig. I am going to look into that more. Thanks!@@IsaacBayer

  • @mrniffels
    @mrniffels 4 месяца назад

    I so need a vr headset

  • @prentiss86
    @prentiss86 4 месяца назад

    Great job! Im planning out a mototcycle sim build. You have inspired me. Thank you.

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Enjoy the process, it's not easy, but worth it in the end when you build something cool

  • @Nago15
    @Nago15 4 месяца назад

    Have you found a way to reduce compression artifacts with Virtual Desktop? I'm using HEVC 10 bit 200mbps, but in the foggy finland levels, with a lot of mud and vegetation the distance it's always blurry compared to other games. Unfortunately my GPU is not compatible with AV1.

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      what headset are you using? The quest 3 has a new chip that helps VD work even better. Compression was an issue with quest 2 for me, but since switching to the quest 3 its alot better. I am also using wifi 6e. I am running on a 4090, god like in VD, and Steam SS set to 170 percent.

    • @Nago15
      @Nago15 4 месяца назад

      @@IsaacBayer Quest3. Most games look excellent but Dirt2 has these very hard to compress scenarios. If Quest3 improved compression quality then probably you are using AV1. It's good news when I will have a new GPU then it will be artifact free for me too. Oh my god Godlike + 170% supersampling? Isn't it a little overkill? Godlike + Steam 100% + the ingame AA should be enough to get a super sharp picture with no aliasing.

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      @@Nago15 Could be overkill, but I get a solid 90fps. I leave the encoder on auto. Its possible in the scenarios you are talking about I would see the compression. I would have to run a test to see. I do know that compression was bothering me before on Q2, and now it doesn't bother me anymore on q3. Its still there in some areas if you look for it, but not so much in your face like before.

  • @Thapaintrain
    @Thapaintrain 4 месяца назад

    Is that the H3 or H6?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Its the H3, but it is sitting on a custom surge platform.

    • @Thapaintrain
      @Thapaintrain 4 месяца назад

      That's sweet dude!@@IsaacBayer

    • @poopee9985
      @poopee9985 2 месяца назад

      @@IsaacBayerwhat does the surge platform do? Also is their a tutorial for it, your sim looks really fun.

  • @traylord
    @traylord 4 месяца назад

    Hi, I have never had the time or the knowledge to fine tune SRS, always used intellitune, and what a difference it made. After watching your video I have spent all day long trying to tune it and I think I've come pretty close what it should be, at least the only car I tuned. I find it really hard though to get the road texture fine, I am using heave, which I think is the way to go but I have not been able to get it right, I have been playing with the max telemetry number, the slider and also the smoothing effect but when the sim behaves the I want (and is really low) if I go offtrack or hit a big curb (I have rumble strips turned off) the movement is huge and if I turn it down I wont feel the road. I used Sebring as it is supposed to have a complex road texture, any advice on that? (I'm using iRacing). Also I think (I have no idea) the less effects on the H3 the better. I think it is best just to use SRS for basic effects like pitch, roll, surge, sway, traction loss and heave for road texture and not using anything else like engine, rumble strips, wheel slip (especially this one) or engine haptics. I think is better to use bass shakers for that, I have two under the baquet for rumble strips, rmps and gear changing and I am planing to get two mini bass shakers, one for the accelerator pedal for wheel slip, and one for the break for ABS and wheel lock. How does that sound? Is that nonsense or completely wrong? Thanks again for your help.

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      I think you are on the right path. Part of the issue with the dof reality rigs is the lack of fidelity. They just don't have the resolution to do road textures. This is one of the big differences going to an actuator setup. I tune heave to basically give me some motion if there are large bumps, or dips, or if the car goes airborne over a hill for a second. Dirt Rally heave is pretty noticable because of the uneven track. If I check telemetry for heave in pc2 for example on a track I may get a reading of 28. But if I put 28 in as a value I will feel nothing even with the slider maxed out. So I have to bring max telemetry value down to like 8 to feel the car hit a big dip or get light at the crest of a steep hill. I would use haptics and your wheel for most road textures. If you are having problems with heave tossing you around if you crash or go off road try turning up the smoothing slider for heave or turning up the main overall smoothing slider. Heave is one of the harder ones to get right. It also varies a lot from track to track. You may think you got it, but then find on a different track that it's tossing you around like a rag doll.

  • @frankcottone4417
    @frankcottone4417 4 месяца назад

    Fantastic video. Very much appreciated you taking the time to break all this down. I've had my rig for over two years and it never felt quite right. This has made much better. Thank you. Race on🤘🏼🤘🏼

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Awesome, I'm glad it helped!

    • @aegisarmors
      @aegisarmors 4 месяца назад

      I had never clicked on the telemetry icon, so far I did a set up for ACC and the movement on my DOF P3 is way better and more realistic than using the intellitune. Thanks again @@IsaacBayer

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      @@aegisarmors that's great, I'm happy you are getting it dialed it.

  • @traylord
    @traylord 4 месяца назад

    Awesome video, very helpful, I got one question though... Since pitch and roll are only determined by the inclination degrees of the road, shouldn't they be the same values for all cars?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Pretty much yes. You want to run a few track, like Daytona with very steep banks. But once u get pitch and roll dialed in, they should be pretty much be good for all yours cars.

  • @eromain37
    @eromain37 4 месяца назад

    BRILLIANT, will be a bit time consuming to go thru my set of fav cars but def worth it. Thx!!

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      It is very time consuming getting a perfect tune. I like to use a few different tracks to. A tune may feel good on one track, but be off a bit for another. Heave and roll especially

  • @toddsaul
    @toddsaul 4 месяца назад

    My GPU can't handle this game with the faster cars. But it's still an incredible experience.

  • @ZaphodBeeblebrox2nd
    @ZaphodBeeblebrox2nd 4 месяца назад

    thanks for the good Video. Seeing someone else tuning their Rig is very interesting. I wasnt using the telemetry readouts, only figuring out by feel. Maybe i tune my H2 again a bit.

  • @ablationer
    @ablationer 4 месяца назад

    Holy crap that's terrifying, especially at 3:08 How much was the whole rig?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Haha, thats my favorite part of the track, thread the needle. I've lost track of $ in :)

  • @henrikossiansson1312
    @henrikossiansson1312 4 месяца назад

    I've noticed that you do not use pitch for sustained acc. Is it hard to get the surge and the pitch to sync? You mentioned in one of the videos that it felt strange when the surge stopped because it reached its limit, keep pitch with a large amount of filter should be a good thing then?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Hey there. So I use pitch and roll for the road surface. G sway, and G acc is what I think you are talking about. So for G acc I do use a little bit, but its not really necessary as the surge platform is doing most of that movement. Having the seat pitch back while the rig moves forward kind of cancels the feeling out a little. I do use some, but not nearly as much as i would if there was no surge platform. Its not a problem with syncing. The strange feeling has gone away about 90 percent as I have continued to tune and tweak and improve the setup. Every now and then I will notice it, if I am breaking hard into turn and the tune isn't quite right. I use about 10 percent smoothing, but too much smoothing and you loose the feeling of the gear shifts, hitting wet patches etc. Hope that answers your question. And thanks for watching!

  • @mikelvn5410
    @mikelvn5410 4 месяца назад

    That's a great idea . I have m2 seat mover now when I upgrade to h3 I can do the same thing appreciate the video

  • @GPSjammer
    @GPSjammer 4 месяца назад

    So awesome. Do you have a VR headset recommendation?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      I would get the Quest 3 and use Virtual Desktop. Stream games from your pc wireless. Its amazing. www.vrdesktop.net/

  • @benoitparadis602
    @benoitparadis602 4 месяца назад

    nice you want to make me one ?

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Haha, nope, barely can keep my own up and running.

    • @benoitparadis602
      @benoitparadis602 4 месяца назад

      cool , its all good .@@IsaacBayer

  • @JakeLeigh_
    @JakeLeigh_ 4 месяца назад

    what game is this, this looks sick asf

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Thanks. Its Dirt Rally 2.O. store.steampowered.com/app/690790/DiRT_Rally_20/

  • @SilynJaguar
    @SilynJaguar 4 месяца назад

    Very cool! I'm planning on doing something similar utilizing linear sliders and 4080 profile with the phidgets motors on a ballscrew, hopefully I'll be able to post a video of it in action soon :)

    • @IsaacBayer
      @IsaacBayer 4 месяца назад

      Nice, I'd love to see it!

  • @scottf8136
    @scottf8136 5 месяцев назад

    Hey Isaac! Do you remember where you got the bearing or the part number? Thanks!

    • @IsaacBayer
      @IsaacBayer 5 месяцев назад

      I don't remember exactly, but it's a flanged wheel bearing for riding lawn mowers. (For the front wheels) Pretty standard part. You should be able to find them on eBay, just take some measurements.

  • @joecarrasco3381
    @joecarrasco3381 5 месяцев назад

    Man you take forever to get off a caliber

    • @IsaacBayer
      @IsaacBayer 5 месяцев назад

      Yeah, I messed up, should have unbolted the caliper from the bracket first. I did the brakes again a couple years later and it was easier the second time around.

  • @motelghost477
    @motelghost477 5 месяцев назад

    Is there motion in zero gravity though?

    • @IsaacBayer
      @IsaacBayer 5 месяцев назад

      Absolutely, g forces still exist in zero g.

  • @hershelr.sullivaniii7139
    @hershelr.sullivaniii7139 5 месяцев назад

    You said that you wound up using a Power Wheels gearbox with a 775 motor on it; that you didn't use this very long, as these motors didn't perform as well as expected. Can you go into more detail on what you didn't like about this mod, and what parts/how you modded the PW gearbox? Or was the PW gearbox a direct fit?

    • @IsaacBayer
      @IsaacBayer 5 месяцев назад

      Sure. Yes these motors got hot hot hot, especially with two kids and grass. If it was a single child on flat pavement they probably would have been ok. But they were under powered for what I wanted. The 775 motors absolutely blow these out of the water with temperature and power. The gear boxes were not a direct fit, I had to use a different axle, cut some of the frame plastic to make clearance. I used zip screws to attach the wheels to the power wheels hub. This set up flies on 24 volts.

    • @hershelr.sullivaniii7139
      @hershelr.sullivaniii7139 5 месяцев назад

      Yes, I'm literally looking at them now on ML toys' youtube. Modding the current body/frame of my kids' ride-on wouldn't be terribly hard. Thanks! @@IsaacBayer

    • @IsaacBayer
      @IsaacBayer 5 месяцев назад

      ​@@hershelr.sullivaniii7139I used the Traxxas titan motors. Had good luck with them.

  • @dannysnader5710
    @dannysnader5710 6 месяцев назад

    Nice project, how were you able to build it

    • @chi8877
      @chi8877 6 месяцев назад

      3d printer

  • @tanku2008
    @tanku2008 6 месяцев назад

    Excellent show and tell! I'm currently doing something similar after upgrading to DD. Thanks!

  • @hellabroketuning7330
    @hellabroketuning7330 7 месяцев назад

    Does it feel real or does it feel more like an arcade like?

    • @IsaacBayer
      @IsaacBayer 7 месяцев назад

      it depends, and its subjective. You always know that you are in a simulator. But there are also times where it feels really good, may not be totally realistic, but I've def had some moments where I'm like holy crap that was awesome.

    • @hellabroketuning7330
      @hellabroketuning7330 7 месяцев назад

      Thanks for the reply, I’m kind of on the fence about getting a H3, but I am not sure if this will give me the immersion that I am looking for or thinking it provides

  • @timothyburzynski8214
    @timothyburzynski8214 7 месяцев назад

    Thanks for the video

  • @ACFIXR
    @ACFIXR 7 месяцев назад

    Liked "torque specification of tight". 😁